Troubleshooting matrix
Move from symptom to recovery action
01
Symptom
Caine is only posted in chat
- Likely cause
- The filmed role or player state may not match the event setup.
- Check
- Confirm one player is fully abstracted and a second normal player is nearby.
- Next action
- Have the nearby normal player type Caine once, then watch for a state change.
02
Symptom
The player is still transforming
- Likely cause
- The event recordings begin from a completed abstracted state.
- Check
- Look for the full dark, multi-eyed form rather than a partial visual change.
- Next action
- Finish the abstraction state before retrying the chat step.
03
Symptom
The event starts, then stops
- Likely cause
- A reset, disconnect, or role movement may interrupt the sequence.
- Check
- Confirm both players are still in the same server and nobody reset.
- Next action
- Regroup and repeat from the completed abstraction state.
04
Symptom
The same setup worked in a video but not now
- Likely cause
- The event is community-documented and may change between builds or servers.
- Check
- Compare the Roblox updated date and retry once in a fresh public server.
- Next action
- Stop after one controlled retry and check the update tracker before repeating.
Stop conditions
Know when another retry adds no value
| Your state | Do this | Expected next state |
|---|---|---|
| A state or role check was wrong | Correct that one input and retry once. | Watch for the event transition. |
| The setup matches both current videos | Try one fresh public server without changing multiple inputs. | Separate server drift from role drift. |
| The fresh-server retry also fails | Stop repeating the trigger and open Update Watch. | Treat the route as changed until new evidence appears. |
Next task
